SUMMARY = "An OpenGL and OpenGL ES shader front end and validator." DESCRIPTION = "Glslang is the official reference compiler front end \ for the OpenGL ES and OpenGL shading languages. It \ implements a strict interpretation of the specifications \ for these languages. It is open and free for anyone to use, \ either from a command line or programmatically." SECTION = "graphics" HOMEPAGE = "https://www.khronos.org/opengles/sdk/tools/Reference-Compiler" inherit cmake LICENSE = "BSD" LIC_FILES_CHKSUM = "file://glslang/Include/Types.h;beginline=1;endline=36;md5=26473d85c7f85d955e24663f67a53818" S = "${WORKDIR}/git" SRCREV = "1bc601c674aecc2fee0dee8ff7a118db76b4c439" SRC_URI = "git://github.com/KhronosGroup/glslang \ " FILES_${PN} += "${libdir}/*" BBCLASSEXTEND = "native nativesdk" do_install_append() { # Some of the vulkan samples/test require these headers install -d ${D}${includedir}/SPIRV cp -f ${S}/SPIRV/GlslangToSpv.h ${D}${includedir}/SPIRV cp -f ${S}/SPIRV/Logger.h ${D}${includedir}/SPIRV cp -f ${S}/SPIRV/SPVRemapper.h ${D}${includedir}/SPIRV cp -f ${S}/SPIRV/spvIR.h ${D}${includedir}/SPIRV # Remove redundant headers from spirv-headers rm -rf ${D}${includedir}/SPIRV/GLSL.std.450.h rm -rf ${D}${includedir}/SPIRV/spirv.hpp install -d ${D}${includedir}/glslang/Include cp -f ${S}/glslang/Include/*.h ${D}${includedir}/glslang/Include install -d ${D}${includedir}/glslang/Public cp -f ${S}/glslang/Public/*.h ${D}${includedir}/glslang/Public install -d ${D}${includedir}/glslang/MachineIndependent cp -f ${S}/glslang/MachineIndependent/Versions.h ${D}${includedir}/glslang/MachineIndependent }