55 lines
2.0 KiB
Diff
55 lines
2.0 KiB
Diff
From d88b1869c51581c56624eaf6cbedfdf6bdb19a41 Mon Sep 17 00:00:00 2001
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From: Tom Hochstein <tom.hochstein@nxp.com>
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Date: Wed, 13 Jun 2018 22:02:20 +0000
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Subject: [PATCH] scenes: Use depth format supported by i.MX
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Upstream-Status: Inappropriate [i.MX-specific]
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Signed-off-by: Tom Hochstein <tom.hochstein@nxp.com>
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---
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src/scenes/shading_scene.cpp | 2 +-
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src/scenes/texture_scene.cpp | 2 +-
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src/scenes/vertex_scene.cpp | 2 +-
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3 files changed, 3 insertions(+), 3 deletions(-)
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diff --git a/src/scenes/shading_scene.cpp b/src/scenes/shading_scene.cpp
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index fa496ba..3e19ee8 100644
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--- a/src/scenes/shading_scene.cpp
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+++ b/src/scenes/shading_scene.cpp
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@@ -64,7 +64,7 @@ void ShadingScene::setup(
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vulkan = &vulkan_;
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extent = vulkan_images[0].extent;
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format = vulkan_images[0].format;
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- depth_format = vk::Format::eD32Sfloat;
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+ depth_format = vk::Format::eD24UnormS8Uint;
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aspect = static_cast<float>(extent.height) / extent.width;
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mesh = Model{"cat.3ds"}.to_mesh(
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diff --git a/src/scenes/texture_scene.cpp b/src/scenes/texture_scene.cpp
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index 04a8207..ccc9d2f 100644
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--- a/src/scenes/texture_scene.cpp
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+++ b/src/scenes/texture_scene.cpp
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@@ -65,7 +65,7 @@ void TextureScene::setup(
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vulkan = &vulkan_;
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extent = vulkan_images[0].extent;
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format = vulkan_images[0].format;
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- depth_format = vk::Format::eD32Sfloat;
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+ depth_format = vk::Format::eD24UnormS8Uint;
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aspect = static_cast<float>(extent.height) / extent.width;
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mesh = Model{"cube.3ds"}.to_mesh(
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diff --git a/src/scenes/vertex_scene.cpp b/src/scenes/vertex_scene.cpp
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index 0fd7fe7..4f6d49a 100644
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--- a/src/scenes/vertex_scene.cpp
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+++ b/src/scenes/vertex_scene.cpp
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@@ -66,7 +66,7 @@ void VertexScene::setup(
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vulkan = &vulkan_;
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extent = vulkan_images[0].extent;
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format = vulkan_images[0].format;
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- depth_format = vk::Format::eD32Sfloat;
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+ depth_format = vk::Format::eD24UnormS8Uint;
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aspect = static_cast<float>(extent.height) / extent.width;
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mesh = Model{"horse.3ds"}.to_mesh(
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