meta-digi/meta-digi-arm
Alex Gonzalez 0778e10d3e meta-digi-arm: Add new variable DIGI_LOG_GIT.
And use it in all files that need it.

Signed-off-by: Alex Gonzalez <alex.gonzalez@digi.com>
2012-12-05 15:52:47 +01:00
..
classes meta-digi-arm: Use meta-fsl-arm image_types_fsl 2012-11-28 16:56:46 +01:00
conf meta-digi-arm: Add new variable DIGI_LOG_GIT. 2012-12-05 15:52:47 +01:00
recipes-bsp meta-digi-arm: Add new variable DIGI_LOG_GIT. 2012-12-05 15:52:47 +01:00
recipes-graphics/amd-gpu-bin meta-digi-arm: libz160, use upstream source 2012-12-03 18:58:54 +01:00
recipes-kernel meta-digi-arm: Add new variable DIGI_LOG_GIT. 2012-12-05 15:52:47 +01:00
recipes-multimedia/fsl-mm-core gst-fsl-plugin: Use upstream source. 2012-12-04 09:50:02 +01:00
.keepme meta-digi-arm: Digi's ARM platforms meta layer (top directory) 2012-10-26 11:36:05 +02:00
DIGI_EULA meta-digi-arm: Add end user license agreements. 2012-10-26 16:20:14 +02:00
DIGI_OPEN_EULA meta-digi-arm: Add end user license agreements. 2012-10-26 16:20:14 +02:00
FSL_MMK_EULA meta-digi-arm: Add end user license agreements. 2012-10-26 16:20:14 +02:00
README meta-digi-arm: Add end user license agreements. 2012-10-26 16:20:14 +02:00

README

OpenEmbedded/Yocto BSP layer for Digi's ConnectCore platforms
=============================================================

This layer provides support for Digi's ConnnecCore platforms for use
with OpenEmbedded and/or Yocto.

This layer is based on meta-fsl-arm available at.

http://git.yoctoproject.org/cgit/cgit.cgi/meta-fsl-arm/

Digi's license agreements
-------------------------

All software is covered by Digi's general EULA and Digi's Open Source
EULA. To have the right to use the software in your images you need to
read and accept both EULAs at the DIGI_EULA and DIGI_OPEN_EULA files.

In order to accept them, you should add, in your local.conf file:

ACCEPT_DIGI_EULA = "1"
ACCEPT_DIGI_OPEN_EULA = "1"

Freescale's license agreeements
-------------------------------

Some platforms depends on libraries and packages that are covered by
Freescale's MMK EULA. To have the right to use those binaries in your
images you need to read and accept the EULA at the FSL_MMK_EULA file.

In order to accept it, you should add, in your local.conf file:

ACCEPT_FSL_MMK_EULA = "1"

Support
-------

This layer is provided 'as is' with no guarantee. However, some support
may be available from support@digi.com