meta-digi/meta-digi-dey/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0026-glframebuffer-check-fr...

133 lines
5.8 KiB
Diff

From bf7eb6a0725daf770dc68503216d7cd8e1e314c4 Mon Sep 17 00:00:00 2001
From: Haihua Hu <jared.hu@nxp.com>
Date: Thu, 25 May 2017 10:09:04 +0800
Subject: [PATCH 25/26] glframebuffer: check frame buffer status need use
specific fbo target
Upstream-Status: Pending
https://bugzilla.gnome.org/show_bug.cgi?id=783065
---
ext/qt/qtwindow.cc | 4 ++--
gst-libs/gst/gl/gstglcolorconvert.c | 2 +-
gst-libs/gst/gl/gstglframebuffer.c | 10 ++++++++--
gst-libs/gst/gl/gstglframebuffer.h | 3 ++-
gst-libs/gst/gl/gstglmemory.c | 8 ++++----
5 files changed, 17 insertions(+), 10 deletions(-)
diff --git a/ext/qt/qtwindow.cc b/ext/qt/qtwindow.cc
index 92c5834..6f1df7e 100644
--- a/ext/qt/qtwindow.cc
+++ b/ext/qt/qtwindow.cc
@@ -217,7 +217,7 @@ QtGLWindow::afterRendering()
gl->BindFramebuffer (GL_READ_FRAMEBUFFER, this->source->renderTargetId());
- ret = gst_gl_context_check_framebuffer_status (context);
+ ret = gst_gl_context_check_framebuffer_status (context, GL_READ_FRAMEBUFFER);
if (!ret) {
GST_ERROR ("FBO errors");
goto errors;
@@ -233,7 +233,7 @@ QtGLWindow::afterRendering()
gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, dst_tex, 0);
- ret = gst_gl_context_check_framebuffer_status (context);
+ ret = gst_gl_context_check_framebuffer_status (context, GL_DRAW_FRAMEBUFFER);
if (!ret) {
GST_ERROR ("FBO errors");
goto errors;
diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c
index adf5a6e..45d2d32 100644
--- a/gst-libs/gst/gl/gstglcolorconvert.c
+++ b/gst-libs/gst/gl/gstglcolorconvert.c
@@ -2516,7 +2516,7 @@ _do_convert_draw (GstGLContext * context, GstGLColorConvert * convert)
gl->Viewport (viewport_dim[0], viewport_dim[1], viewport_dim[2],
viewport_dim[3]);
- if (!gst_gl_context_check_framebuffer_status (context))
+ if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER))
ret = FALSE;
gst_gl_context_clear_framebuffer (context);
diff --git a/gst-libs/gst/gl/gstglframebuffer.c b/gst-libs/gst/gl/gstglframebuffer.c
index f628997..7dc9727 100644
--- a/gst-libs/gst/gl/gstglframebuffer.c
+++ b/gst-libs/gst/gl/gstglframebuffer.c
@@ -507,11 +507,17 @@ gst_gl_framebuffer_get_effective_dimensions (GstGLFramebuffer * fb,
* Since: 1.10
*/
gboolean
-gst_gl_context_check_framebuffer_status (GstGLContext * context)
+gst_gl_context_check_framebuffer_status (GstGLContext * context, GLenum fbo_target)
{
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
- switch (context->gl_vtable->CheckFramebufferStatus (GL_FRAMEBUFFER)) {
+ if (fbo_target != GL_FRAMEBUFFER && fbo_target != GL_READ_FRAMEBUFFER
+ && fbo_target != GL_DRAW_FRAMEBUFFER) {
+ GST_ERROR_OBJECT (context, "fbo target is invalid");
+ return FALSE;
+ }
+
+ switch (context->gl_vtable->CheckFramebufferStatus (fbo_target)) {
case GL_FRAMEBUFFER_COMPLETE:
return TRUE;
break;
diff --git a/gst-libs/gst/gl/gstglframebuffer.h b/gst-libs/gst/gl/gstglframebuffer.h
index 297a71e..172f999 100644
--- a/gst-libs/gst/gl/gstglframebuffer.h
+++ b/gst-libs/gst/gl/gstglframebuffer.h
@@ -103,7 +103,8 @@ void gst_gl_framebuffer_get_effective_dimensions (GstGLFrameb
guint * height);
GST_EXPORT
-gboolean gst_gl_context_check_framebuffer_status (GstGLContext * context);
+gboolean gst_gl_context_check_framebuffer_status (GstGLContext * context,
+ GLenum fbo_target);
GST_EXPORT
gboolean gst_gl_framebuffer_draw_to_texture (GstGLFramebuffer * fb,
diff --git a/gst-libs/gst/gl/gstglmemory.c b/gst-libs/gst/gl/gstglmemory.c
index 343a859..0cda68b 100644
--- a/gst-libs/gst/gl/gstglmemory.c
+++ b/gst-libs/gst/gl/gstglmemory.c
@@ -373,7 +373,7 @@ gst_gl_memory_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer)
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
gst_gl_texture_target_to_gl (gl_mem->tex_target), gl_mem->tex_id, 0);
- if (!gst_gl_context_check_framebuffer_status (context)) {
+ if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER)) {
GST_CAT_WARNING (GST_CAT_GL_MEMORY,
"Could not create framebuffer to read pixels for memory %p", gl_mem);
gl->DeleteFramebuffers (1, &fbo);
@@ -682,7 +682,7 @@ gst_gl_memory_copy_teximage (GstGLMemory * src, guint tex_id,
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
gst_gl_texture_target_to_gl (src->tex_target), src_tex_id, 0);
- if (!gst_gl_context_check_framebuffer_status (src->mem.context))
+ if (!gst_gl_context_check_framebuffer_status (src->mem.context, GL_FRAMEBUFFER))
goto fbo_error;
gl->BindTexture (out_tex_target, tex_id);
@@ -711,7 +711,7 @@ gst_gl_memory_copy_teximage (GstGLMemory * src, guint tex_id,
gl->FramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
gst_gl_texture_target_to_gl (src->tex_target), src_tex_id, 0);
- if (!gst_gl_context_check_framebuffer_status (src->mem.context))
+ if (!gst_gl_context_check_framebuffer_status (src->mem.context, GL_READ_FRAMEBUFFER))
goto fbo_error;
gl->BindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
@@ -719,7 +719,7 @@ gst_gl_memory_copy_teximage (GstGLMemory * src, guint tex_id,
gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
gst_gl_texture_target_to_gl (src->tex_target), tex_id, 0);
- if (!gst_gl_context_check_framebuffer_status (src->mem.context))
+ if (!gst_gl_context_check_framebuffer_status (src->mem.context, GL_DRAW_FRAMEBUFFER))
goto fbo_error;
gl->BindTexture (out_tex_target, tex_id);
--
1.9.1